Change Log v0-0-13
Adding bullet decals and particle effect when objects are shot.
Adding a loading screens when levels are first loaded. There is loading screen when restarting a level since it is much quicker to load than when it is first started.
Increasing the duration the player can run before having to recharge, this is to make running a bit more useful.
- Adding loading screen when starting a level
- Increase duration the player can run
- Adding bullet decals
- slimes when shot there are particle effects instead of decals
- No more delay between when player dies and when the lose screen is shown